Information and Interaction Design
Curriculum
The curriculum of IID major is built on three focuses: information, interaction and technology. Diverse courses are offered to develop students’ interests and strength based on their learning on the fundamentals of creative ideation, design thinking process and user experience research methods. In each course, students cultivate both analytical and empathic perspectives on humans, interactions, environments, and systems, enabling them to envision future forms of interaction and user experience through critical inquiry. In addition, students have opportunities to practice communicating their ideas through critiques, talks, presentations, and demonstrations so that they become effective communicators in various contexts. Students’ four-year long study culminates in Senior Project and Techno-Art Capstone Project that demonstrates a mastery of knowledge, process, and skills in information and interaction design.
Major / Minor Requirements
- Major: Students must take 45 credits from Information and Interaction Design major course listings including the following six required courses (21 credits):
– INTRODUCTION TO INFORMATION AND INTERACTION DESIGN
– COMMUNICATING WITH TYPE
– INTERACTION DESIGN
– VISUAL SYSTEM
– SENIOR PROJECT
– TECHNO-ART CAPSTONE PROJECT (6 credits) - Double Major: 36 credit-hours are required. Double majors must complete the following five required courses (18 credits):
– COMMUNICATING WITH TYPE
– INTERACTION DESIGN
– VISUAL SYSTEM
– SENIOR PROJECT
– TECHNO-ART CAPSTONE PROJECT (6 credits) - Minor: 18 credit-hours are required including the following three required courses (9 credits):
– COMMUNICATING WITH TYPE
– INTERACTION DESIGN
– VISUAL SYSTEM
* If a course is listed under multiple majors, the course will be counted towards fulfilling only one of the majors. Therefore, students should choose which major the course will be counted towards.
Curriculum Chart
Classification · YR Year of study · MR Major Requisite · ME Major Elective · CR Credits · LEC (LAB) weekly lecture hours (laboratory hours)
| YR | CLS | COURSE CODE | COURSE TITLE | CR | LEC (LAB) |
|---|---|---|---|---|---|
| 1 | MR | IID1001 | INTRODUCTION TO INFORMATION AND INTERACTION DESIGN | 3 | 2(2) |
| ME | IID1002 | BASIC DRAWING | 3 | 2(2) | |
| ME | IID1005 | BASIC DRAWING 2 | 3 | 2(2) | |
| ME | IID1006 | COLOR DESIGN | 3 | 3(0) | |
| ME | IID1008 | INTRODUCTION TO DIGITAL TOOLS | 3 | 2(2) | |
| ME | TAP1003 | IDEA VISUALIZATION | 3 | 2(2) | |
| ME | CDM1011 | DESIGN & CITY IN CULTURE | 3 | 3(0) | |
| ME | CTM1002 | IT FOUNDATION | 3 | 3(0) | |
| ME | CTM1004 | COMPUTER PROGRAMMING AND LITERACY | 3 | 3(0) | |
| 2 | MR | IID2001 | COMMUNICATING WITH TYPE | 3 | 2(2) |
| ME | IID2002 | PHOTOGRAPHY WORKSHOP | 3 | 2(2) | |
| ME | IID2003 | INFORMATION AND PERCEPTION | 3 | 2(2) | |
| ME | IID2005 | BRAND IN MOTION | 3 | 2(2) | |
| ME | IID2010 | DESIGN HISTORY | 3 | 3(0) | |
| ME | IID2011 | INDUSTRIAL DESIGN BASICS | 3 | 2(2) | |
| ME | IID2012 | INFORMATION ARCHITECTURE | 3 | 2(2) | |
| ME | IID2013 | THEORIES AND PRACTICES OF PUBLIC ART | 3 | 3(0) | |
| ME | IID2015 | PRESENTATION SKILLS | 3 | 2(2) | |
| ME | IID2016 | THEORIES AND PRACTICES OF MEDIA ART | 3 | 3(0) | |
| ME | IID2017 | DATA VISUALIZATION | 3 | 2(2) | |
| ME | IID2018 | UNDERGRADUATE TUTORIAL SEMINAR((INTRODUCTION TO HCI) | 1 | 1(0) | |
| ME | IID2019 | INTRODUCTION TO SOCIAL COMPUTING | 3 | 2(2) | |
| ME | IID2020 | PSYCHOLOGY FOR DESIGN | 3 | 2(2) | |
| ME | IID2100 | CRITICAL STUDIES OF VISUAL IMAGES | 3 | 3(0) | |
| ME | IID2101 | MEDIA AND SOCIETY | 3 | 3(0) | |
| ME | IID2102 | ILLUSTRATION: AN INTERDISCIPLINARY APPROACH | 3 | 3(0) | |
| ME | IID2103 | TOOL USING AI AGENTS USING MCP SERVERS | 3 | 3(0) | |
| ME | PSY2111 | VISION MIND AND BRAIN | 3 | 3(0) | |
| ME | CDM2001 | CULTURE AND DESIGN TRENDS | 3 | 3(0) | |
| 3 | MR | IID3004 | INTERACTION DESIGN | 3 | 2(2) |
| MR | IID3008 | VISUAL SYSTEM | 3 | 2(2) | |
| ME | IID3002 | EDITORIAL DESIGN | 3 | 2(2) | |
| ME | IID3003 | APPLICATIONS OF TECHNOLOGY | 3 | 2(2) | |
| ME | IID3005 | USER EXPERIENCE PROTOTYPING | 3 | 2(2) | |
| ME | IID3007 | TYPE IN MOTION | 3 | 2(2) | |
| ME | IID3012 | HCI SEMINAR | 2 | 2(0) | |
| ME | IID3013 | USER EXPERIENCE RESEARCH METHODS | 3 | 3(0) | |
| ME | IID3014 | CONTEXT MAPPING: INTERACTION MODEL FOR GAME DESIGN | 3 | 2(2) | |
| ME | IID3015 | TECH HUBS: ARVR TECHNIQUES | 3 | 3(0) | |
| ME | IID3017 | HUMAN-CENTERED MACHINE LEARNING | 3 | 3(0) | |
| ME | IID3018 | SOCIAL DIGITAL INNOVATION PROJECTS | 3 | 2(2) | |
| ME | IID3019 | DEEP LEARNING | 3 | 2(2) | |
| ME | IID3021 | TOUCHDESIGNER PROJECT PROTOTYPING AND DEVELOPMENT | 3 | 3(0) | |
| ME | IID3022 | GENERATIVE SYSTEMS IN DESIGN AND MEDIA ART | 3 | 2(2) | |
| ME | IID3023 | AI CONTENT CREATION: AI AGENTS AND LLMS | 3 | 3(0) | |
| ME | IID3025 | AI-DRIVEN BRAND SYSTEM | 3 | 3(0) | |
| ME | CDM3009 | INTEGRATED BRAND MANAGEMENT AND VMD | 3 | 3(0) | |
| ME | CTM3001 | BUSINESS MODELS IN CREATIVE TECHNOLOGY INDUSTRY | 3 | 3(0) | |
| ME | CTM3015 | TECHNOVATION: TECHNOLOGY AND INNOVATION MANAGEMENT | 3 | 3(0) | |
| ME | STP3007 | SOCIAL INNOVATION SEMINAR | 3 | 3(0) | |
| 4 | MR | IID4002 | SENIOR PROJECT | 3 | 2(2) |
| ME | IID4007 | DESIGN AND INNOVATION IN REAL BUSINESS | 3 | 3(0) | |
| MR | TAP4001 | TECHNO-ART CAPSTONE PROJECT | 6 | 6(0) | |
| ME | TAP4003 | SOCIAL INNOVATION CAPSTONE PROJECT 2 | 3 | 3(0) | |
| ME | CDM4003 | STRATEGIC MARKETING | 3 | 3(0) | |
| ME | CDM4010 | DESIGN BUSINESS | 3 | 3(0) | |
| ME | CTM4005 | CREATIVE TECHNOLOGY FOR SOCIAL INNOVATION | 3 | 2(2) |